//Menu object creation
oCMenu=new makeCM("oCMenu") //Making the menu object. Argument: menuname
oCMenu.frames = 0

//Menu properties   
oCMenu.pxBetween=-50
oCMenu.fromLeft=11 
oCMenu.fromTop=66   
oCMenu.rows=1 
oCMenu.menuPlacement="left"
                                                             
oCMenu.offlineRoot=""         
oCMenu.onlineRoot=""
oCMenu.resizeCheck=1
oCMenu.wait=1000
oCMenu.fillImg="cm_fill.gif"
oCMenu.zIndex=0          

//Background bar properties        
oCMenu.useBar=0
oCMenu.barWidth="780"    
oCMenu.barHeight="menu"  
oCMenu.barClass="clBar"      
oCMenu.barX=0
oCMenu.barY=65
oCMenu.barBorderX=0
oCMenu.barBorderY=0
oCMenu.barBorderClass=""

//Level properties - ALL properties have to be spesified in level 0
oCMenu.level[0]=new cm_makeLevel() //Add this for each new level
oCMenu.level[0].width=150;
oCMenu.level[0].height=22
oCMenu.level[0].regClass="clLevel0"
oCMenu.level[0].overClass="clLevel0over"
oCMenu.level[0].borderX=0
oCMenu.level[0].borderY=0
oCMenu.level[0].borderClass="clLevel0border"
oCMenu.level[0].offsetX=0
oCMenu.level[0].offsetY=0
oCMenu.level[0].rows=0
oCMenu.level[0].arrow=0
oCMenu.level[0].arrowWidth=0
oCMenu.level[0].arrowHeight=0
oCMenu.level[0].align="bottom"

//EXAMPLE SUB LEVEL[1] PROPERTIES - You have to specify the properties you want different from LEVEL[0] - If you want all items to look the s$
oCMenu.level[1]=new cm_makeLevel() //Add this for each new level (adding one to the number)
//oCMenu.level[1].width=oCMenu.level[0].width-2
oCMenu.level[1].width=190
oCMenu.level[1].height=20
oCMenu.level[1].regClass="clLevel1"
oCMenu.level[1].overClass="clLevel1over"
oCMenu.level[1].borderX=1
oCMenu.level[1].borderY=1
oCMenu.level[1].align="right"
oCMenu.level[1].offsetX=-(oCMenu.level[0].width-2)/2+20
oCMenu.level[1].offsetY=0
oCMenu.level[1].borderClass="clLevel1border"

//EXAMPLE SUB LEVEL[2] PROPERTIES - You have to spesify the properties you want different from LEVEL[1] OR LEVEL[0] - If you want all items t$
oCMenu.level[2]=new cm_makeLevel() //Add this for each new level (adding one to the number)
oCMenu.level[2].width=210
oCMenu.level[2].height=20
oCMenu.level[2].offsetX=0
oCMenu.level[2].offsetY=0
oCMenu.level[2].regClass="clLevel1"
oCMenu.level[2].overClass="clLevel1over"
oCMenu.level[2].borderClass="clLevel1border"

/******************************************
Menu item creation:
myCoolMenu.makeMenu(name, parent_name, text, link, target, width, height, regImage, overImage, regClass, overClass , align, rows, nolink, onclick, onmouseover, onmouseout) 
*************************************/

